1    type Node =
2        | Render ops : FramebufferOps
3                 framebuffer : Framebuffer
4                 pass : u32
5    
6        | ResolveDepth from : DescriptorSet
7                       to : DescriptorSet
8                       samples : SampleCountFlags
9    
10       | ResolveMultisample from : Image
11                            to : Image
12       | Barrier
13       | ClearColor Vector4
14       | Tonemap framebuffer : Framebuffer
15                 descriptor_set : DescriptorSet
16                 size : Atom<Size>
17                 max_size : Size
18