1 type Node = 2 | Render ops : FramebufferOps 3 framebuffer : Framebuffer 4 pass : u32 5 6 | ResolveDepth from : DescriptorSet 7 to : DescriptorSet 8 samples : SampleCountFlags 9 10 | ResolveMultisample from : Image 11 to : Image 12 | Barrier 13 | ClearColor Vector4 14 | Tonemap framebuffer : Framebuffer 15 descriptor_set : DescriptorSet 16 size : Atom<Size> 17 max_size : Size 18